mirror of
https://github.com/SamyRai/turash.git
synced 2025-12-26 23:01:33 +00:00
Repository Structure:
- Move files from cluttered root directory into organized structure
- Create archive/ for archived data and scraper results
- Create bugulma/ for the complete application (frontend + backend)
- Create data/ for sample datasets and reference materials
- Create docs/ for comprehensive documentation structure
- Create scripts/ for utility scripts and API tools
Backend Implementation:
- Implement 3 missing backend endpoints identified in gap analysis:
* GET /api/v1/organizations/{id}/matching/direct - Direct symbiosis matches
* GET /api/v1/users/me/organizations - User organizations
* POST /api/v1/proposals/{id}/status - Update proposal status
- Add complete proposal domain model, repository, and service layers
- Create database migration for proposals table
- Fix CLI server command registration issue
API Documentation:
- Add comprehensive proposals.md API documentation
- Update README.md with Users and Proposals API sections
- Document all request/response formats, error codes, and business rules
Code Quality:
- Follow existing Go backend architecture patterns
- Add proper error handling and validation
- Match frontend expected response schemas
- Maintain clean separation of concerns (handler -> service -> repository)
122 lines
3.3 KiB
Go
122 lines
3.3 KiB
Go
package geospatial
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import (
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"math"
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)
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// BearingCalculatorImpl implements BearingCalculator interface
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type BearingCalculatorImpl struct {
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config *Config
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}
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// NewBearingCalculator creates a new bearing calculator
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func NewBearingCalculator(config *Config) BearingCalculator {
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return &BearingCalculatorImpl{
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config: config,
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}
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}
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// CalculateBearing calculates the initial bearing (direction) from point p1 to point p2
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// Returns bearing in degrees (0-360), where 0 is North, 90 is East, 180 is South, 270 is West
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func (bc *BearingCalculatorImpl) CalculateBearing(from, to Point) (float64, error) {
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if err := validatePoint(from); err != nil {
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return 0, err
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}
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if err := validatePoint(to); err != nil {
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return 0, err
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}
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bearingRad := bc.calculateBearingRadians(from, to)
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bearingDeg := bearingRad * 180 / math.Pi
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// Normalize to 0-360 degrees
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if bearingDeg < 0 {
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bearingDeg += 360
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}
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return bearingDeg, nil
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}
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// CalculateBearingRadians calculates the initial bearing in radians
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func (bc *BearingCalculatorImpl) CalculateBearingRadians(from, to Point) (float64, error) {
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if err := validatePoint(from); err != nil {
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return 0, err
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}
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if err := validatePoint(to); err != nil {
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return 0, err
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}
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return bc.calculateBearingRadians(from, to), nil
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}
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// calculateBearingRadians is the internal implementation
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func (bc *BearingCalculatorImpl) calculateBearingRadians(from, to Point) float64 {
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lat1 := from.Latitude * math.Pi / 180
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lat2 := to.Latitude * math.Pi / 180
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deltaLon := (to.Longitude - from.Longitude) * math.Pi / 180
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y := math.Sin(deltaLon) * math.Cos(lat2)
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x := math.Cos(lat1)*math.Sin(lat2) - math.Sin(lat1)*math.Cos(lat2)*math.Cos(deltaLon)
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bearing := math.Atan2(y, x)
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return bearing
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}
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// CalculateMidpoint calculates the midpoint between two points
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func (bc *BearingCalculatorImpl) CalculateMidpoint(p1, p2 Point) (Point, error) {
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if err := validatePoint(p1); err != nil {
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return Point{}, err
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}
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if err := validatePoint(p2); err != nil {
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return Point{}, err
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}
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lat1 := p1.Latitude * math.Pi / 180
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lon1 := p1.Longitude * math.Pi / 180
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lat2 := p2.Latitude * math.Pi / 180
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lon2 := p2.Longitude * math.Pi / 180
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Bx := math.Cos(lat2) * math.Cos(lon2-lon1)
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By := math.Cos(lat2) * math.Sin(lon2-lon1)
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midLat := math.Atan2(
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math.Sin(lat1)+math.Sin(lat2),
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math.Sqrt((math.Cos(lat1)+Bx)*(math.Cos(lat1)+Bx)+By*By),
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)
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midLon := lon1 + math.Atan2(By, math.Cos(lat1)+Bx)
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return Point{
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Latitude: midLat * 180 / math.Pi,
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Longitude: midLon * 180 / math.Pi,
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}, nil
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}
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// CalculateDestination calculates a destination point given a starting point, bearing, and distance
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func (bc *BearingCalculatorImpl) CalculateDestination(origin Point, bearingDegrees, distanceKm float64) (Point, error) {
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if err := validatePoint(origin); err != nil {
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return Point{}, err
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}
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lat1 := origin.Latitude * math.Pi / 180
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lon1 := origin.Longitude * math.Pi / 180
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bearing := bearingDegrees * math.Pi / 180
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distanceRad := distanceKm / bc.config.EarthRadiusKm
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lat2 := math.Asin(
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math.Sin(lat1)*math.Cos(distanceRad) +
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math.Cos(lat1)*math.Sin(distanceRad)*math.Cos(bearing),
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)
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lon2 := lon1 + math.Atan2(
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math.Sin(bearing)*math.Sin(distanceRad)*math.Cos(lat1),
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math.Cos(distanceRad)-math.Sin(lat1)*math.Sin(lat2),
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)
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return Point{
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Latitude: lat2 * 180 / math.Pi,
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Longitude: lon2 * 180 / math.Pi,
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}, nil
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}
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