tercul-backend/cmd/api/main.go
google-labs-jules[bot] 85f052b2d6 refactor: Align codebase with DDD architecture to fix build
This commit addresses a broken build state caused by a mid-stream architectural refactoring. The changes align the existing code with the new Domain-Driven Design (DDD-lite) structure outlined in `refactor.md`.

Key changes include:
- Defined missing domain interfaces for `Auth`, `Localization`, and `Search`.
- Refactored application services to use a `Commands` and `Queries` pattern.
- Updated GraphQL resolvers to call application services instead of accessing repositories directly.
- Fixed dependency injection in `cmd/api/main.go` by removing the non-existent `ApplicationBuilder` and manually instantiating services.
- Corrected numerous test files (`integration`, `unit`, and `repository` tests) to reflect the new architecture, including fixing mock objects and test suite setups.
- Added missing database migrations for test schemas to resolve "no such table" errors.

This effort successfully gets the application to a compilable state and passes a significant portion of the test suite, laying the groundwork for further development and fixing the remaining test failures.
2025-10-03 01:17:53 +00:00

134 lines
3.8 KiB
Go

package main
import (
"context"
"net/http"
"os"
"os/signal"
"syscall"
"tercul/internal/app"
"tercul/internal/app/analytics"
graph "tercul/internal/adapters/graphql"
"tercul/internal/data/sql"
"tercul/internal/jobs/linguistics"
"tercul/internal/platform/auth"
"tercul/internal/platform/config"
"tercul/internal/platform/db"
"tercul/internal/platform/log"
"tercul/internal/platform/search"
"time"
"github.com/99designs/gqlgen/graphql/playground"
"github.com/weaviate/weaviate-go-client/v5/weaviate"
)
// main is the entry point for the Tercul application.
func main() {
// Load configuration from environment variables
config.LoadConfig()
// Initialize structured logger with appropriate log level
log.SetDefaultLevel(log.InfoLevel)
log.LogInfo("Starting Tercul application",
log.F("environment", config.Cfg.Environment),
log.F("version", "1.0.0"))
// Initialize database connection
database, err := db.InitDB()
if err != nil {
log.LogFatal("Failed to initialize database", log.F("error", err))
}
defer db.Close()
// Initialize Weaviate client
weaviateCfg := weaviate.Config{
Host: config.Cfg.WeaviateHost,
Scheme: config.Cfg.WeaviateScheme,
}
weaviateClient, err := weaviate.NewClient(weaviateCfg)
if err != nil {
log.LogFatal("Failed to create weaviate client", log.F("error", err))
}
// Create search client
searchClient := search.NewWeaviateWrapper(weaviateClient)
// Create repositories
repos := sql.NewRepositories(database)
// Create linguistics dependencies
analysisRepo := linguistics.NewGORMAnalysisRepository(database)
sentimentProvider, err := linguistics.NewGoVADERSentimentProvider()
if err != nil {
log.LogFatal("Failed to create sentiment provider", log.F("error", err))
}
// Create application services
analyticsService := analytics.NewService(repos.Analytics, analysisRepo, repos.Translation, repos.Work, sentimentProvider)
// Create application
application := app.NewApplication(repos, searchClient, analyticsService)
// Create GraphQL server
resolver := &graph.Resolver{
App: application,
}
jwtManager := auth.NewJWTManager()
srv := NewServerWithAuth(resolver, jwtManager)
graphQLServer := &http.Server{
Addr: config.Cfg.ServerPort,
Handler: srv,
}
log.LogInfo("GraphQL server created successfully", log.F("port", config.Cfg.ServerPort))
// Create GraphQL playground
playgroundHandler := playground.Handler("GraphQL", "/query")
playgroundServer := &http.Server{
Addr: config.Cfg.PlaygroundPort,
Handler: playgroundHandler,
}
log.LogInfo("GraphQL playground created successfully", log.F("port", config.Cfg.PlaygroundPort))
// Start HTTP servers in goroutines
go func() {
log.LogInfo("Starting GraphQL server",
log.F("port", config.Cfg.ServerPort))
if err := graphQLServer.ListenAndServe(); err != nil && err != http.ErrServerClosed {
log.LogFatal("Failed to start GraphQL server",
log.F("error", err))
}
}()
go func() {
log.LogInfo("Starting GraphQL playground",
log.F("port", config.Cfg.PlaygroundPort))
if err := playgroundServer.ListenAndServe(); err != nil && err != http.ErrServerClosed {
log.LogFatal("Failed to start GraphQL playground",
log.F("error", err))
}
}()
// Wait for interrupt signal to gracefully shutdown the servers
quit := make(chan os.Signal, 1)
signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)
<-quit
log.LogInfo("Shutting down servers...")
// Graceful shutdown
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
defer cancel()
if err := graphQLServer.Shutdown(ctx); err != nil {
log.LogError("GraphQL server forced to shutdown",
log.F("error", err))
}
if err := playgroundServer.Shutdown(ctx); err != nil {
log.LogError("GraphQL playground forced to shutdown",
log.F("error", err))
}
log.LogInfo("All servers shutdown successfully")
}